

For Scurvydogs, you’ll need to find a piece of eight, so you better get exploring. Asking about any of the items hanging from the shop will lead to the shop vendor telling you the price of them, but you don't have any money. Interact with it first, then choose the option to Snag the Key. Take a look at the Key that’s hanging on the Pegleg, just by the window as you enter. Now go into the Scurvydog Shop, which is the one with the red roof next to the parrot and sleeping Pirate. You can interact with a number of objects, things and signs around this area but the Outhouse and Scurvydog Shop are the most important for progressing the story. It'll be locked, but finding a way to unlock it will now be added to your ToDo List. Go to the Outhouse to the left, next to the barrier and try to interact with it. For now, there’ll just be a ToDo List that says: “Get Scurvydogs”. In your sack in the bottom left of the screen, you can open it to find your items and interact with them.

At this point, you take control of one of the kids and if you try to leave the area, you won’t be able to, so you’ll need to get to work on acquiring those Scurvydogs! One of the kids, Chuckie, suggests that the two of them head back to the shops to buy some Scurvydogs. The couple departs through it and asks that the kids stop following them.

To the right of the screen is an archway with purple roses around it. They wander out of a door and into the Big Whoop Amusement Park, where they approach a couple and decide to mess around by pretending that they are their parents. The game begins with a black screen and the voices of two kids playing, pretending to be LeChuck and Guybrush Threepwood.
